2D fighting games may not be as popular as they used to be, but Arc System Works' Guilty Gear series has continued to chug along over the years. The newest edition in the series is Guilty Gear XX Accent Core, and just in case the title didn't make it obvious, this is the latest edition in a long-running series with a lot of different features that have evolved over time. Even so, casual fighting-game fans should be able to get into the game rather easily. It isn't hard to get started dishing out big, long combination attacks by hammering away on various buttons. But hardcore Guilty Gear fans will get the most out of the new game because it has a few new features that make higher-level play a bit more interesting. Just make sure you have either a Classic or GameCube controller handy, because even though the game supports the Wii Remote with Nunchuk attachment, it's best played on a more traditional controller.
Like with many other games of this sort, this 2D fighting game offers one-on-one matchups between characters inspired by Japanese anime cartoon designs who heroically shout out the names of their mighty fighting techniques in battle. In the Guilty Gear series, you can attack your opponent with a combination of punches, kicks, and two different types of "slashing" attacks (most characters carry a weapon or some equivalent) by stringing together punches, kicks, and slashes with other types of attacks on the ground, and also in the air as part of extended "juggle" attacks. But the game's character designs are clearly intended to be as bizarre as possible. Among the roster, you'll find a masked man who wields a pool cue as a weapon; a young girl whose weapon is a gigantic talking key that's bigger than she is; and a hunched-over zombie who won't stop talking to himself. Technically, none of the game's default characters is all-new, but several characters have been updated and fine-tuned slightly for balance purposes. Pretty much all of the game's characters seem strong enough to compete against each other.
Like with many other games of this sort, this 2D fighting game offers one-on-one matchups between characters inspired by Japanese anime cartoon designs who heroically shout out the names of their mighty fighting techniques in battle. In the Guilty Gear series, you can attack your opponent with a combination of punches, kicks, and two different types of "slashing" attacks (most characters carry a weapon or some equivalent) by stringing together punches, kicks, and slashes with other types of attacks on the ground, and also in the air as part of extended "juggle" attacks. But the game's character designs are clearly intended to be as bizarre as possible. Among the roster, you'll find a masked man who wields a pool cue as a weapon; a young girl whose weapon is a gigantic talking key that's bigger than she is; and a hunched-over zombie who won't stop talking to himself. Technically, none of the game's default characters is all-new, but several characters have been updated and fine-tuned slightly for balance purposes. Pretty much all of the game's characters seem strong enough to compete against each other.
Screenshots
source: gamespot
4 comments:
I've been a fan of GUILTY GEAR, i was playing this one ever since it came out from PS1..I like it when i do some DESTROYED attacks.. My favorite character is KY and SOL . .
Thanks to that 'tard, Kurt Kalata, everyone thinks Venoms hair is a mask...
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